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'Flying You don't lose unspent red mana as steps and phases end. When this creature dies, you may pay any amount of {R}. When you do, it deals that much...
Flying You don't lose unspent red mana as steps and phases end. When this creature dies, you may pay any amount of {R}. When you do, it deals that much...
'If this card is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities...
'If this card is in your opening hand, you may begin the game with it on the battlefield. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}...
'If this card is in your opening hand, you may begin the game with it on the battlefield. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}...
'When this creature deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)
'Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell during your turn, flip a coin. If you lose the flip,...
'At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.