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Calm - Legend
When you or an ally hold, you may exhaust me to draw 1.
Body - Unit
When you play me, draw 1 if your other units have total Might 5 or more.
Calm - Unit [Level 3][>] I cost {2}{CR} less. [Level 6][>] I cost {4}{CR}{CR} less instead. [Level 11][>] I cost {6}{CR}{CR}{CR} less instead. [Level 16][>] I can't be chosen by...
Mind - Unit [Shield 2] (+2 {M} while I'm a defender.) Your hold effects for holding here trigger an additional time. When I hold, [Add] {RR} at the start of...
Mind - Spell [Action] (Play on your turn or in showdowns.) Choose a battlefield where you have units. You may move up to one enemy unit to that battlefield. Then...
Fury - Spell
[Repeat] {2} (You may pay the additional cost to repeat this spell's effect.)
Ready a unit.
Fury - Legend When you play a spell, if you spent {4} or more, you may banish it. Then, if there are four spells banished with me, put each in...
Chaos - Unit
[Vision]
Calm - Unit
When you play a token unit, give me +1 {M} this turn.
Your token units have [Tank].
Body - Legend When you win a combat, gain 1 XP. Spend 1 XP, {E}: [Buff] a unit. Spend 2 XP, {E}: Move an exhausted friendly unit from a battlefield...
Calm - Legend
When you conquer or hold, you may exhaust me to replace that battlefield with a Brush battlefield token.
Chaos - Unit [Deflect] (Opponents must pay {RR} to choose me with a spell or ability.) When an opponent plays a unit while I'm at a battlefield, [Stun] it. They...