Warcrow Battle Pack - The Song of the Dormant
A new song resounds across the battlefield... can you hear it?
The earth trembles, the sky darkens, and a forgotten song rises once again.
The new Warcrow Battle Pack —The Song of the Dormant— pits two forces as diCerent as they are relentless: the devout warriors and priestesses of Feudom, stalwart defenders of the realm, against the Scions of Yaldabaoth, heirs of a silenced empire returning from the shadows.
Includes 14 miniatures, core rules, and exclusive lore to expand your gameplay experience. Meet characters like Verena of Aurtigard, the High Priestess of the Order of Selas, and Uruk, the relentless warrior.
14 miniatures
• 1x Verena of Aurtigard
• 1x Morgane of JauCret Syzigian
• 1x Knight of the Sacred Relic
• 4x Feudom Guisarmiers
• 1x Uruk, He Who is Without Prejudice
• 1x Needle
• 1x Breath
• 4x Intact
Feudom
Honor. Devotion. Sacred Wrath.
The Order of Selas and the warriors of Feudom march firmly onto the battlefield, guided by faith and tradition. There is no mercy for those who threaten the realm: their weapons are the spear, the shield, and the divine words of the goddesses.
Verena of Aurtigard - a powerful defensive support mage, ideal for keeping the frontline alive and mitigating damage. Her blend of offensive spells (Diadem) and protective blessings (Blessing of Selas and Ceremonial Staff) makes her essential for infantry-heavy armies that rely on cavalry support.
- Two potent spells: one offensive with high damage potential, and one defensive that can cut incoming damage by half.
Morgane of JauLret Syzigian - a controller who weakens enemies and disrupts synergies with her ability to negate keywords and apply lasting negative states. Her main spell can disable an enemy unit for 4 full turns, and her passive strengthens allies facing magical enemies.
- Debuffs that weaken enemies.
- Ability to nullify keywords, dismantling enemy synergy.
- Reinforces and protects allies when facing magical foes.
Knight of the Sacred Relic - a balanced unit, combining offensive and support roles—ideal for controlling the flow of battle with status effects and tactical abilities.
- Blends support (disarming enemies, reducing stress) with area damage.
- Bonus defense and stress resistance make him durable in prolonged combat.
- Imposing Presence boosts allies vulnerable to morale effects.
Feudom Guisarmiers - the core troops of Feudom.
- Can disarm enemies, reducing their offensive potential.
- With the support of a Noble Character, they can reliably contest objectives.
- Feudom Characters can increase their ability to hold out in combat while waiting for Knight reinforcements.
Scions of Yaldabaoth
Legacy. Shadow. Redemption.
Hunted for centuries, these dark-minded elves rise once more to reclaim what was once theirs. Altered, hidden, and ruthless, their war is not just on the battlefield—it’s a crusade for the truth of their bloodline.
Uruk, He Who is Without Prejudice - an-elite predator, capable of eliminating enemies with unpredictable movements, leading from the front without fear (thanks to self-healing and tanking), and controlling the pace of battle through intimidation and reactive attacks. He thrives in chaos—and even gains advantage from his own injuries.
- High mobility thanks to the Blood Blister taint skill, letting him engage enemies up to 11 steps away.
- Self-healing keeps him in the fight on the front line.
- Intimidating is his key tool for destabilizing enemies.
Needle - a healer that offers sustain and durability to her allies, healing and even reviving them. She also frightens nearby enemies.
- Heals allies both when attacking and defending.
- Revives troops that have been taken out.
- Adds survivability to tough but slow units.
Breath - an evasive and manipulative mage, perfect for area control and controlled chaos tactics. He’s a mobile support unit who can cleanse states and deploy mist. He’s not a damage dealer but is vital for disrupting enemy plans.
- Deploys mist to apply taint to enemies.
- Cleanses negative states.
- Abilities like Black Rain and Crimson Tornado force enemies to deal with taint, which can be devastating.
- Synergizes with all allied units that benefit from taint.
Intact - the Scions’ core troops. Not the toughest unit, but capable of bypassing defenses.
- Intimidate enemies with their attacks.
- Ignore enemy defense with their Khatrador Blades, making them a threat
even to armored units.
- High Command characters trigger their Loyal to the End ability, boosting
their effectiveness.