Dusknoir 1/100 (Holofoil)

Dusknoir 1/100 (Holofoil)

Set:

Condition: Near Mint

Near Mint
Played
Heavy Play
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Description

Pokémon - Stage 2

HP: 120

Poké-Power - Shadow Command: Once during your turn (before your attack), you may draw 2 cards. If you have 7 or more cards in your hand, discard a number of cards until you have 6 cards in your hand. Then, put 2 damage counters on Dusknoir. This power can't be used if Dusknoir is affected by a Special Condition.

Damage Even: Psychic, Colorless | Count the number of damage counters on Dusknoir. Put that many damage counters on 1 of your opponent's Pokémon.

Night Spin 50: Psychic, Psychic, Colorless | Prevent all effects of an attack, including damage, done to Dusknoir by your opponent's Pokémon that has 2 or less Energy attached to it during your opponent's next turn.

Weakness: Darkness +30

Resistance: Colorless -20

Retreat Cost: Colorless, Colorless, Colorless

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