Dusknoir 2/130 (Holofoil)
Pokémon - Stage 2
HP: 120
Poké-Power - Dark Palm: Once during your turn (before your attack), if your opponent has 4 or more Benched Pokémon, you may choose 1 of them and shuffle that Pokémon and all cards attached to it into his or her deck. This power can't be used if Dusknoir if affected by a Special Condition.
Hard Feelings: Psychic, Psychic, Colorless | Put 5 damage counters on the Defending Pokémon. Then, count the number of Prize cards your opponent has taken and put that many damage counters on the Defending Pokémon.
Weakness: Darkness +30
Resistance: Colorless -20
Retreat Cost: Colorless, Colorless, Colorless
Flavor Text: The antenna on its head captures radio waves from the world of spirits that command it to take people there.