Electrode 21/102
$5.25
Description
Pokémon - Stage 1
HP: 80
Pokémon Power - Buzzap: At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. You can't use this power if Electrode is Asleep, Confused, or Paralyzed.
Electric Shock 50: Lightning, Lightning, Lightning | Flip a coin. If tails, Electrode does 10 damage to itself.
Weakness: Fighting ×2
Retreat Cost: Colorless
Flavor Text: It stores electrical energy under very high pressure. It often explodes with little or no provocation.
Electrode 21/102
$5.25