Sin, Unending Cataclysm magic-card Wizards of the Coast

Sin, Unending Cataclysm

Condition: Near Mint

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Description

Flying, trample
As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X +1/+1 counters on it, where X is twice the number of counters removed this way.
When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library.

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