A Good Thing (Playtest Card) magic-card Wizards of the Coast

A Good Thing (Playtest Card)

Condition: Near Mint

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Description

'Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

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