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Dragon Fodder magic-card Wizards of the Coast
'Create two 1/1 red Goblin creature tokens.
Cruel Revival magic-card Wizards of the Coast
'Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
Claustrophobia magic-card Wizards of the Coast
'Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Captivating Crew magic-card Wizards of the Coast
'{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
Call the Cavalry magic-card Wizards of the Coast
'Create two 2/2 white Knight creature tokens with vigilance.
Bright Reprisal magic-card Wizards of the Coast
'Destroy target attacking creature. Draw a card.
Bone Splinters magic-card Wizards of the Coast
'As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.
Bombard magic-card Wizards of the Coast
'Bombard deals 4 damage to target creature.
Benalish Marshal magic-card Wizards of the Coast
'Other creatures you control get +1/+1.
Avatar of Growth magic-card Wizards of the Coast
'This spell costs {1} less to cast for each opponent you have. Trample When this creature enters, each player searches their library for up to two basic land cards, puts...
Always Watching magic-card Wizards of the Coast
'Nontoken creatures you control get +1/+1 and have vigilance.