Riftbound - League of Legends TCG
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Chaos - Unit
[Empower] — Discard a spell
When I become [Empowered], banish an enemy unit at a battlefield with 3 {M} or less.
Fury - Unit
[Ambush]
When you play me, deal damage to a unit equal to the damage marked on it.
Order - Unit [Empower] {3} ({3}: Empower me.) I can be [Empowered] up to three times. I have +2 {M} for each time I’m [Empowered]. While I'm [Empowered] three times,...
Chaos - Unit
[Ambush]
When you play a spell, give me +2 {M} this turn.
From $69.75
Order - Unit
[Shield]
When I attack, stun an enemy unit here.
Chaos - Unit
When you play me or when I score, play a {1} {M} Tentacle unit token from Bilgewater.
I have +1 {M} for each token unit you control.
Body - Unit
{1}: Give me +1 {M} this turn.
When my Might becomes 10 or more, empower me.
[Empowered] I have [Ganking] and [Deflect].
Body - Unit
[Hunt]
When I attack, you may spend 3 XP to deal damage equal to my Might to an enemy unit here.
Body - Unit
[Ambush]
I can be played to a battlefield where there are enemy units.
Body - Unit
[Empower] {BR}{BR}
[Empowered] If a spell or ability that chooses me would stun me, give me -{M}, or return me to hand, give me +3 {M} instead.
Mind - Unit
Once each turn, when an enemy unit here dies, channel 1 rune exhausted.
Mind - Unit When you play me, you may kill a friendly gear. If you do, you may play a gear with Energy cost no more than {7} from hand...