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Wild Growth (Retro Frame) magic-card Wizards of the Coast
'Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
Wild Growth magic-card Wizards of the Coast
'Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
White Ward (Retro Frame) magic-card Wizards of the Coast
'Enchant creature Enchanted creature has protection from white. This effect doesn't remove this Aura.
White Ward magic-card Wizards of the Coast
'Enchant creature Enchanted creature has protection from white. This effect doesn't remove this Aura.
White Knight (Retro Frame) magic-card Wizards of the Coast
'First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
White Knight magic-card Wizards of the Coast
'First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Wheel of Fortune (Retro Frame) magic-card Wizards of the Coast
'Each player discards their hand, then draws seven cards.
Wheel of Fortune magic-card Wizards of the Coast
'Each player discards their hand, then draws seven cards.
Web (Retro Frame) magic-card Wizards of the Coast
'Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)
Web magic-card Wizards of the Coast
'Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)