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Copy Artifact (French) magic-card Wizards of the Coast
'You may have this enchantment enter as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
Conversion (French) magic-card Wizards of the Coast
'At the beginning of your upkeep, sacrifice this enchantment unless you pay {W}{W}. All Mountains are Plains.
Control Magic (French) magic-card Wizards of the Coast
'Enchant creature You control enchanted creature.
Contract from Below (French) magic-card Wizards of the Coast
'Remove this card from your deck before playing if you're not playing for ante. Discard your hand, ante the top card of your library, then draw seven cards.
Conservator (French) magic-card Wizards of the Coast
'{3}, {T}: Prevent the next 2 damage that would be dealt to you this turn.
Cockatrice (French) magic-card Wizards of the Coast
'Flying Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Clone (French) magic-card Wizards of the Coast
'You may have this creature enter as a copy of any creature on the battlefield.
Circle of Protection: Red (French) magic-card Wizards of the Coast
'{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Green (French) magic-card Wizards of the Coast
'{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Blue (French) magic-card Wizards of the Coast
'{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Black (French) magic-card Wizards of the Coast
'{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Channel (French) magic-card Wizards of the Coast
'Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.