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'Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay...
'Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts...
'Flying, trample
At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you.
'Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
'{T}: Add {G}.
'Enchant artifact Whenever you're dealt damage, put that many vitality counters on this Aura. At the beginning of your upkeep, you may remove a vitality counter from this Aura. If...
'Lightning Bolt deals 3 damage to any target.
'Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
'{T}: Untap target land.
'Enchant land
When enchanted land becomes tapped, destroy it. That land's controller may attach this Aura to a land of their choice.
'This creature gets +1/+2 as long as you control a Forest.
'Target creature gains flying until end of turn.