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$4.00 – $6.50
'Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
$26.75 – $35.25
'{T}: Add {B}.
{B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
$13.00 – $15.75
'{T}: Add {R}.
{R}, {T}: Target legendary creature gains first strike until end of turn.
$1.00 – $1.50
'Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or...
$1.00 – $1.75
'Trample Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you...
$0.75 – $1.50
'Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
$3.50 – $5.75
'Other Snake creatures you control get +2/+2.
Whenever a Snake you control deals combat damage to a player, you may draw a card.
$26.75 – $29.00
'Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, this creature gets +5/+5 and has flying.
$34.00 – $40.75
'{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put this artifact on top of its owner's...
$5.00 – $8.75
'At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and...