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From $5.50
'{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
From $5.25
'Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
From $5.75
'Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
From $34.00
'If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
From $34.75
'Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card...
From $6.75
'If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
From $26.00
'If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
From $1.25
'Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
From $44.25
'Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card...
From $20.75
'{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
From $3.50
'At the beginning of your upkeep, put a time counter on this enchantment. Once each turn, you may pay {0} rather than pay the mana cost for a spell you...
From $25.75
'Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creatures you control have shroud.