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Sanguine Bond magic-card Wizards of the Coast
From $3.25
'Whenever you gain life, target opponent loses that much life.
Silence magic-card Wizards of the Coast
From $8.25
'Your opponents can't cast spells this turn.
Soul Warden magic-card Wizards of the Coast
From $2.25
'Whenever another creature enters, you gain 1 life.
Warp World magic-card Wizards of the Coast
From $1.00
'Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards...
Sphinx Ambassador magic-card Wizards of the Coast
From $14.00
'Flying Whenever this creature deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature...
Fight to the Death magic-card Wizards of the Coast
From $3.25
'Destroy all blocking creatures and all blocked creatures.
Twincast magic-card Wizards of the Coast
From $6.00
'Copy target instant or sorcery spell. You may choose new targets for the copy.
Indestructibility magic-card Wizards of the Coast
From $1.00
'Enchant permanent Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)
Hypnotic Specter (Foil) magic-card Wizards of the Coast
From $2.25
'Flying Whenever this creature deals damage to an opponent, that player discards a card at random.
Birds of Paradise magic-card Wizards of the Coast
From $11.25
'Flying {T}: Add one mana of any color.
Dragonskull Summit magic-card Wizards of the Coast
From $1.25
'This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
Glacial Fortress (Foil) magic-card Wizards of the Coast
From $6.25
'This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.