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Jinxed Choker magic-card Wizards of the Coast
From $1.00
'At the beginning of your end step, target opponent gains control of this artifact and puts a charge counter on it. At the beginning of your upkeep, this artifact deals...
Disciple of the Vault (Foil) magic-card Wizards of the Coast
From $5.00
'Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.
Copper Myr (Foil) magic-card Wizards of the Coast
From $3.75
'{T}: Add {G}.
Glimmervoid magic-card Wizards of the Coast
From $3.50
'At the beginning of the end step, if you control no artifacts, sacrifice this land. {T}: Add one mana of any color.
Krark's Thumb magic-card Wizards of the Coast
From $12.50
'If you would flip a coin, instead flip two coins and ignore one.
Iron Myr (Foil) magic-card Wizards of the Coast
From $7.00
'{T}: Add {R}.
Ossification (Borderless, Standard Showdown Promo, Foil) magic-card Wizards of the Coast
From $1.00
'Enchant basic land you control When this Aura enters, exile target creature or planeswalker an opponent controls until this Aura leaves the battlefield.
Snakeskin Veil (Borderless, Standard Showdown Promo, Foil) magic-card Wizards of the Coast
From $2.00
'Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Crystal Shard (Foil) magic-card Wizards of the Coast
From $4.50
'{3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
Blinkmoth Urn magic-card Wizards of the Coast
From $1.00
'At the beginning of each player's first main phase, if this artifact is untapped, that player adds {C} for each artifact they control.
Whispersilk Cloak (Foil) magic-card Wizards of the Coast
From $9.25
'Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}
Arcbound Reclaimer magic-card Wizards of the Coast
From $5.75
'Remove a +1/+1 counter from this creature: Put target artifact card from your graveyard on top of your library. Modular 2 (This creature enters with two +1/+1 counters on it....