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The Soul Stone (Foil) magic-card Wizards of the Coast
From $104.00
Indestructible {T}: Add {B}. {6}{B}, {T}, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.) ∞ — At the beginning of your upkeep,...
Teferi's Protection (Borderless) magic-card Wizards of the Coast
From $33.50
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they...
Winnowing (Showcase, Foil) magic-card Wizards of the Coast
From $8.00
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) For each player, you...
Hallowed Fountain // Hallowed Fountain (Borderless) magic-card Wizards of the Coast
From $9.25
({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Wistfulness magic-card Wizards of the Coast
From $3.25
When this creature enters, if {G}{G} was spent to cast it, exile target artifact or enchantment an opponent controls. When this creature enters, if {U}{U} was spent to cast it,...
Bloom Tender (Showcase, Borderless) magic-card Wizards of the Coast
From $11.25
Vivid — {T}: For each color among permanents you control, add one mana of that color.
Wistfulness (Foil) magic-card Wizards of the Coast
From $5.00
When this creature enters, if {G}{G} was spent to cast it, exile target artifact or enchantment an opponent controls. When this creature enters, if {U}{U} was spent to cast it,...
Sunderflock (Showcase, Borderless, Foil) magic-card Wizards of the Coast
From $2.75
This spell costs {X} less to cast, where X is the greatest mana value among Elementals you control. Flying When this creature enters, if you cast it, return all non-Elemental...
Sunderflock (Showcase, Borderless) magic-card Wizards of the Coast
From $1.50
This spell costs {X} less to cast, where X is the greatest mana value among Elementals you control. Flying When this creature enters, if you cast it, return all non-Elemental...
Vibrance (Borderless) magic-card Wizards of the Coast
From $2.75
When this creature enters, if {R}{R} was spent to cast it, this creature deals 3 damage to any target. When this creature enters, if {G}{G} was spent to cast it,...
Temple Garden magic-card Wizards of the Coast
From $6.25
({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Steam Vents (Foil) magic-card Wizards of the Coast
From $10.25
({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.