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Eldrazi Temple (Borderless, Foil) magic-card Wizards of the Coast
From $6.25
{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
Blast Zone (Borderless) magic-card Wizards of the Coast
From $2.25
This land enters with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on this land. {3}, {T}, Sacrifice this land: Destroy each nonland permanent...
Lotus Field (Borderless) magic-card Wizards of the Coast
From $6.75
Hexproof This land enters tapped. When this land enters, sacrifice two lands. {T}: Add three mana of any one color.
Crystal Quarry (Borderless) magic-card Wizards of the Coast
From $3.00
{T}: Add {C}. {5}, {T}: Add {W}{U}{B}{R}{G}.
Eldrazi Temple (Borderless) magic-card Wizards of the Coast
From $7.50
{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
Godless Shrine magic-card Wizards of the Coast
From $7.75
({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Tannuk, Steadfast Second magic-card Wizards of the Coast
From $1.00
Other creatures you control have haste. Artifact cards and red creature cards in your hand have warp {2}{R}. (You may cast a card from your hand for its warp cost....
Mutavault (Borderless) magic-card Wizards of the Coast
From $4.50
{T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Terrasymbiosis (Borderless) magic-card Wizards of the Coast
From $12.50
Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn.
Blinkmoth Nexus (Borderless, Foil) magic-card Wizards of the Coast
From $0.75
{T}: Add {C}. {1}: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until...
Lotus Field (Borderless, Foil) magic-card Wizards of the Coast
From $16.75
Hexproof This land enters tapped. When this land enters, sacrifice two lands. {T}: Add three mana of any one color.
Stomping Ground magic-card Wizards of the Coast
From $6.50
({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.