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Terrasymbiosis magic-card Wizards of the Coast
From $7.50
Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn.
Anticausal Vestige magic-card Wizards of the Coast
From $0.50
When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control...
Cosmogrand Zenith magic-card Wizards of the Coast
$5.50
Whenever you cast your second spell each turn, choose one — • Create two 1/1 white Human Soldier creature tokens. • Put a +1/+1 counter on each creature you control.
Consult the Star Charts (Foil) magic-card Wizards of the Coast
From $2.75
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Look at the top X cards of your library, where X is the number of lands you...
Watery Grave (Showcase, Borderless) magic-card Wizards of the Coast
From $10.25
({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Godless Shrine (Showcase, Borderless) magic-card Wizards of the Coast
From $8.75
({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Consult the Star Charts magic-card Wizards of the Coast
From $2.00
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Look at the top X cards of your library, where X is the number of lands you...
Tezzeret, Cruel Captain (Borderless, Foil) magic-card Wizards of the Coast
From $51.50
Whenever an artifact you control enters, put a loyalty counter on Tezzeret. [0]: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it. [−3]:...
Famished Worldsire (Extended Art) magic-card Wizards of the Coast
From $6.50
Ward {3} Devour land 3 (As this creature enters, you may sacrifice any number of lands. It enters with three times that many +1/+1 counters on it.) When this creature...
Frenzied Baloth magic-card Wizards of the Coast
From $0.75
This spell can't be countered. Trample, haste Creature spells you control can't be countered. Combat damage can't be prevented.
Sacred Foundry (Foil) magic-card Wizards of the Coast
From $9.25
({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Dawnsire, Sunstar Dreadnought (Foil) magic-card Wizards of the Coast
From $4.25
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 20+.) 10+ | Whenever...