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From $14.00
'{T}: Add {C}.
{T}: Each player gains control of all creatures they own.
From $38.75
'{T}: Add {U}.
{U}, {T}: Untap target legendary permanent.
From $4.00
'Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}
From $2.50
'Damage can't be prevented this turn. If a source you control would deal damage this turn to an opponent or a permanent an opponent controls, it deals triple that damage...
From $23.00
'Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature phases out. If this spell was kicked, each creature target player controls phases out instead....
From $5.75
'Squad {1}{G} (As an additional cost to cast this spell, you may pay {1}{G} any number of times. When this creature enters, create that many tokens that are copies of...
From $0.50
'When this enchantment enters, create an X/X green Treefolk creature token. Whenever you attack with one or more Elves, populate. (Create a token that's a copy of a creature token...
From $3.50
'When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top.
{T}: Add one mana of any color.
From $126.75
'{T}: Add {C}{C}. This land deals 2 damage to you.
From $5.00
'{T}: Add {C}.
{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
From $44.75
'Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you...
From $1.00
'Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.