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From $8.00
'Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender. At the beginning of combat on your turn, creatures...
From $7.75
'{T}: Add two mana in any combination of {U}, {B}, and/or {R}.
{3}, {T}: Draw two cards, then discard a card.
From $51.75
'Equipped creature gets +1/+1 and has trample and lifelink.
{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip {2}
From $5.75
'Each opponent exiles a creature with the greatest power among creatures that player controls. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard,...
From $27.25
'Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
From $23.75
'Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then...
From $0.25
'Exile a creature card from your graveyard. Create a token that's a copy of it. It gains haste until end of turn. Exile it at the beginning of the next...
From $1.25
'Whenever you cast an instant or sorcery spell from your hand during an opponent's turn, exile that card with three time counters on it instead of putting it into your...
From $14.00
'{T}: Add {C}.
{T}: Each player gains control of all creatures they own.
From $38.75
'{T}: Add {U}.
{U}, {T}: Untap target legendary permanent.
From $4.00
'Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}