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From $8.75
'Search your library for a card, put that card into your hand, then shuffle.
From $4.00
'When this creature enters, double the number of each kind of counter on any number of target permanents.
From $19.50
'When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4...
From $5.50
'This land enters tapped unless you control two or fewer other lands.
{T}: Add {W} or {B}.
From $3.50
'Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create...
From $2.75
'Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those...
From $3.00
'When this enchantment enters, create a token that's a copy of target nontoken creature. When this enchantment leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice...
From $54.00
'Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
Equip commander {3}
Equip {5}
From $5.00
'Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.
From $6.50
'Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Search your library for...