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Sundown Pass (Foil) magic-card Wizards of the Coast
From $1.00
'This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}.
Witherbloom, the Balancer (Foil) magic-card Wizards of the Coast
From $3.75
'Affinity for creatures (This spell costs {1} less to cast for each creature you control.) Flying, deathtouch Instant and sorcery spells you cast have affinity for creatures.
Grave Researcher // Reanimate (Promo Pack) magic-card Wizards of the Coast
From $3.00
'At the beginning of your upkeep, surveil 1. Then if there are three or more creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast...
The Dawning Archaic (Showcase, Borderless, Foil) magic-card Wizards of the Coast
From $3.50
'This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Reach Whenever The Dawning Archaic attacks, you may cast target instant or sorcery card...
Primo, the Unbounded (Borderless, Foil) magic-card Wizards of the Coast
From $0.75
'Trample Primo enters with twice X +1/+1 counters on it. Whenever one or more creatures you control with base power 0 deal combat damage to a player, create a 0/0...
Withering Curse (Foil) magic-card Wizards of the Coast
From $1.25
'All creatures get -2/-2 until end of turn. Infusion — If you gained life this turn, destroy all creatures instead.
Witherbloom, the Balancer (Borderless, Foil) magic-card Wizards of the Coast
From $19.50
'Affinity for creatures (This spell costs {1} less to cast for each creature you control.) Flying, deathtouch Instant and sorcery spells you cast have affinity for creatures.
Sundown Pass (Borderless) magic-card Wizards of the Coast
From $2.25
'This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}.
Shattered Sanctum (Borderless, Foil) magic-card Wizards of the Coast
From $3.25
'This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.
Silverquill, the Disputant (Foil) magic-card Wizards of the Coast
From $1.75
'Flying, vigilance Each instant and sorcery spell you cast has casualty 1. (As you cast that spell, you may sacrifice a creature with power 1 or greater. When you do,...
Sundown Pass (Borderless, Foil) magic-card Wizards of the Coast
From $2.50
'This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}.
Stormcarved Coast (Borderless) magic-card Wizards of the Coast
From $1.75
'This land enters tapped unless you control two or more other lands. {T}: Add {U} or {R}.