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Ozai, the Phoenix King (Foil) magic-card Wizards of the Coast
From $4.00
Trample, firebending 4, haste If you would lose unspent mana, that mana becomes red instead. Ozai has flying and indestructible as long as you have six or more unspent mana.
Avatar Aang // Aang, Master of Elements (Foil) magic-card Wizards of the Coast
From $4.00
Flying, firebending 2 Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.
Bumi, Unleashed (Foil) magic-card Wizards of the Coast
From $4.25
Trample When Bumi enters, earthbend 4. Whenever Bumi deals combat damage to a player, untap all lands you control. After this phase, there is an additional combat phase. Only land...
Great Divide Guide (Foil) magic-card Wizards of the Coast
From $0.75
Each land and Ally you control has "{T}: Add one mana of any color."
Avatar Aang // Aang, Master of Elements magic-card Wizards of the Coast
From $1.75
Flying, firebending 2 Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.
Sozin's Comet (Foil) magic-card Wizards of the Coast
From $2.75
Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}{R}. This mana lasts until end of combat.) Foretell {2}{R} (During your turn, you may...
Badgermole Cub (Foil) magic-card Wizards of the Coast
From $54.00
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or...
Airbender Ascension (Foil) magic-card Wizards of the Coast
From $1.00
When this enchantment enters, airbend up to one target creature. Whenever a creature you control enters, put a quest counter on this enchantment. At the beginning of your end step,...
The Last Agni Kai (Foil) magic-card Wizards of the Coast
From $1.25
Target creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much {R}. Until end of turn,...
The Legend of Roku // Avatar Roku magic-card Wizards of the Coast
From $8.00
(As this Saga enters and after your draw step, add a lore counter.) I — Exile the top three cards of your library. Until the end of your next turn,...
The Legend of Roku // Avatar Roku (Foil) magic-card Wizards of the Coast
From $9.50
(As this Saga enters and after your draw step, add a lore counter.) I — Exile the top three cards of your library. Until the end of your next turn,...
Day of Black Sun (Foil) magic-card Wizards of the Coast
From $1.00
Each creature with mana value X or less loses all abilities until end of turn. Destroy those creatures.