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From $1.00
'Flash (You may cast this spell any time you could cast an instant.) When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible...
From $1.00
'Flying
Double strike (This creature deals both first-strike and regular combat damage.)
When this creature enters, creatures you control gain double strike until end of turn.
From $2.25
'Defender (This creature can't attack.) You have hexproof. (You can't be the target of spells or abilities your opponents control.) Prevent all noncombat damage that would be dealt to other...
From $103.25
'Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
From $1.00
'[+2]: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn. [+1]: Create a token that's a copy of target creature...
From $1.00
'Flash (You may cast this spell any time you could cast an instant.)
Flying
You can't lose the game and your opponents can't win the game.
From $8.50
'You may pay {B} rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield.
Each player sacrifices thirteen creatures of their choice.
From $3.50
'Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain...
From $1.25
'Flash (You may cast this spell any time you could cast an instant.)
Flying
You can't lose the game and your opponents can't win the game.
From $19.00
'During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose...
From $2.75
'Whenever you cast an instant or sorcery spell, create a 5/5 red Dragon creature token with flying.
From $4.75
'As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type. Creatures you control of...