All

Sort by:
Ojer Taq, Deepest Foundation // Temple of Civilization (Foil) magic-card Wizards of the Coast
From $27.50
'Vigilance If one or more creature tokens would be created under your control, three times that many of those tokens are created instead. When Ojer Taq dies, return it to...
Ojer Kaslem, Deepest Growth // Temple of Cultivation magic-card Wizards of the Coast
From $4.75
'Trample Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card...
Resplendent Angel magic-card Wizards of the Coast
From $5.50
'Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until...
Preacher of the Schism (Foil) magic-card Wizards of the Coast
From $1.25
'Deathtouch Whenever this creature attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever this creature attacks while...
Quintorius Kand (Foil) magic-card Wizards of the Coast
From $2.00
'Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life. [+1]: Create a 3/2 red and white Spirit creature token....
Inti, Seneschal of the Sun (Showcase, Foil) magic-card Wizards of the Coast
From $2.00
'Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. Whenever you discard one...
Ojer Axonil, Deepest Might // Temple of Power (Showcase) magic-card Wizards of the Coast
From $14.50
'Trample If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's...
Hulking Raptor (Borderless) magic-card Wizards of the Coast
From $0.75
'Ward {2} At the beginning of your first main phase, add {G}{G}.
Matzalantli, the Great Door // The Core (Extended Art) magic-card Wizards of the Coast
From $1.75
'{T}: Draw a card, then discard a card. {4}, {T}: Transform Matzalantli. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature,...
Matzalantli, the Great Door // The Core magic-card Wizards of the Coast
From $1.75
'{T}: Draw a card, then discard a card. {4}, {T}: Transform Matzalantli. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature,...
Kutzil, Malamet Exemplar (Foil) magic-card Wizards of the Coast
From $4.25
'Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw...
Ojer Axonil, Deepest Might // Temple of Power (Foil) magic-card Wizards of the Coast
From $27.25
'Trample If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's...