Hello and welcome to another episode of Searching Standard, where each and every week I look for new, innovative decks for you to play in Standard. This week, I'm looking at a deck that was recently featured on the YouTube channel of LittleDarkFury. It features Sinistcha TWM 22 and Sinistcha ex TWM 23, who synergize very nicely with each other. Let's get started by taking a look at the deck list.
Sinistcha and Sinistcha ex
LittleDarkFury
Pokémon
1 Fezandipiti ex 142
4 Poltchageist 20
1 Shaymin 10
3 Sinistcha 22
1 Sinistcha ex 23
4 Teal Mask Ogerpon ex 12
Trainers
3 Boss's Orders 183
1 Buddy-Buddy Poffin 184
4 Bug Catching Set 102
4 Lillie's Determination 192
2 Morty's Conviction 155
2 Night Stretcher 196
4 Poké Pad 81
2 Pokégear 3.0 84
1 Prime Catcher 157
2 Prism Tower 80
1 Special Red Card 82
2 Tera Orb 189
1 Ultra Ball 213
Energy
17 Basic Grass Energy

By attacking with Sinistcha TWM 22's Spill the Tea attack, you'll be able to deal up to 210 damage. This assumes that you'll be able to discard Grass Energy cards from your Pokémon. As you'll see, having that extra Energy attached to your team might not be so difficult to achieve. Sinistcha TWM 22 can also use its Cursed Drop attack to put 4 damage counters on your opponent's Pokémon any way you'd like, which can be quite useful for Knocking Out a wounded Pokémon that has retreated to the safety of its Bench. Later in the game, after you've attacked with Sinistcha TWM 22's Spill the Tea attack a few times and have a fair number of Grass Energy cards in your discard pile, you'll want to use Sinistcha ex TWM 23's Re-Brew attack. This attack will allow you to place 2 damage counters on one of your opponent's Pokémon for each Basic Grass Energy card in your discard pile, which can add up to quite a bit of damage. You'll also then shuffle those Basic Grass Energy cards back into your deck, allowing you the opportunity to discard them again for large amounts of damage with Sinistcha TWM 22's Spill the Tea attack. You've gotta love that synergy.

Teal Mask Ogerpon ex PRE 12 is the perfect Pokémon to discard Energy from when you use Sinistcha TWM 22's Spill the Tea attack. With its Teal Dance Ability, you're able to attach an extra Energy card each turn, plus if you do this, you get to draw a card. While you'll likely never want to attack with Teal Mask Ogerpon ex PRE 12's Myriad Leaf Shower attack, the option to do so is there for you if you need it. However, the same can't be said for Shaymin DRI 10 or Fezandipiti ex ASC 142. Even though both of these Pokémon have attacks that require any type of Energy, they are both included in this deck for the use of their Abilities. Shaymin DRI 10 has the Flower Curtain Ability which will prevent your Benched Pokémon without a Rule Box from taking any damage from an attack. Fezandipiti ex ASC 142 has the Flip the Script Ability which can help you recover after suffering a Knock Out. Any sort of card advantage like this can help swing things back into your favor.

To make sure you have the Pokémon you need, this deck has a variety of Trainer cards that help you search your deck for Pokémon. Buddy-Buddy Poffin ASC 184 can only be used to find Poltchageist TWM 20, due to its HP restriction, so keep that in mind. Poké Pad POR 81 is more versatile, though, allowing you to search for any Pokémon that doesn't have a Rule Box. This includes evolutions, so you have a lot of options when you play this card.

Continuing our look at Trainer cards that will help you search for the Pokémon you need, we find ourselves at Bug Catching Set PRE 102. When you play this, you can search for both Grass Pokémon or Basic Grass Energy cards. Even though you might only be able to search the top 7 cards of your deck with Bug Catching Set PRE 102, you're likely to find 2 cards that you'll be able to add to your hand. Tera Orb SSP 189 is included specifically to help you search for Teal Mask Ogerpon ex PRE 12. If you're able to have multiple copies of Teal Mask Ogerpon ex PRE 12 on your Bench, you can use each of their Teal Dance Abilities, which can provide more damage when attacking. The final card to help find the Pokémon you need is Ultra Ball ASC 213 which has been a Standard staple for a long time. It can find any Pokémon you need, but requires you to discard 2 cards from your hand when you play it.

Since drawing cards is always beneficial and having Basic Grass Energy cards in your discard pile is good for this deck, you'll be pleased to see a pair of Prism Tower CRI 80 in this deck. Remember that your opponent will also be able to use the ability of Prism Tower CRI 80, so if you think it will be beneficial to them, you might want to consider keeping it in your hand. Morty's Conviction TEF 155 is another way to discard a card from your hand in order to draw some amount of cards from your deck. Since the amount you draw is based on the number of Benched Pokémon your opponent has, you'll need to figure out the best time to play this Supporter.

Lillie's Determination ASC 192 is likely the best Supporter currently in Standard. The sheer number of cards she allows you to draw is amazing, especially since you'll be able to play out anything important from your hand before playing Lillie's Determination ASC 192 to draw a new hand. Pokégear 3.0 BLK 84 can be a great way of finding Lillie's Determination ASC 192 or any other Supporter you might need, provided that they are in the top 7 cards of your deck. You might even find it quite helpful to choose the next card in this list...

Both Boss's Orders ASC 183 and Prime Catcher TEF 157 allow you to switch your opponent's Active Pokémon with one from their Bench. The main difference is that Prime Catcher TEF 157 also switches one of your Benched Pokémon with your Active Pokémon. Keep that difference in mind so you're not forced to switch in a Pokémon that is unable to attack.

Night Stretcher ASC 196 is a great way to return a Pokémon that has been Knocked Out to your hand. Alternatively, you can use it to return a Basic Energy Card from your discard pile to your hand, but as you've seen, there are better ways of doing this. The final card in this deck is Special Red Card CRI 82 which can be played to slow down your opponent when momentum is on their side. You can only play Special Red Card CRI 82 if they have 3 or fewer Prize cards remaining, so keep that in mind.
Wrapping Up
Attach extra Energy to your team with Teal Mask Ogerpon ex PRE 12's Teal Dance Ability. Attack with Sinistcha TWM 22's Spill the Tea attack, discarding that extra Energy for big amounts of damage. Once you have a decent amount of Basic Grass Energy in your discard pile, attack with Sinistcha ex TWM 23's Re-Brew attack and return that Energy back to your deck. Continue this cycle of events until you've defeated your opponent. If this sounds fun to you, give this deck a try.
What do you think of this deck? Do you have any suggestions for improvements? Let me know by leaving a comment below. And be sure to join me here again next week as I continue my search for innovative decks in the Pokémon TCG. I'll see you then!
- Mike Likes