Hello and welcome to another episode of Searching Standard, where each and every week I look for new, innovative decks for you to play in Standard. This week, I'm looking at a deck that was recently featured on the YouTube channel of LittleDarkFury. It features Mega Kangaskhan ex ME1 104, with the goal of stalling long enough to run your opponent's deck out of cards. Let's get started by taking a look at the deck list.
Mega Kangaskhan ex
LittleDarkFury
Pokemon
4 Bouffalant 119
4 Mega Kangaskhan ex 104
1 Shaymin 10
Trainers
3 Accompanying Flute 142
1 Air Balloon 79
3 Arven 186
2 Boss's Orders 114
3 Bravery Charm 173
2 Counter Catcher 160
4 Crushing Hammer 168
2 Eri 146
3 Handheld Fan 150
1 Iono 185
1 Lillie's Determination 119
3 Lively Stadium 180
3 Nest Ball 181
4 Pal Pad 182
4 Penny 183
4 Pokégear 3.0 186
1 Ruffian 157
1 Scoop Up Cyclone 162
4 Wally's Compassion 132
2 Xerosic's Machinations 64

This deck is never going to attack, but Mega Kangaskhan ex ME1 104 is the Pokemon you want in your Active Spot. It has 300 HP, which is quite considerable, but you can increase its HP by 50 by attaching Bravery Charm PAL 173. You can also play Lively Stadium SSP 180 to give an additional 30 HP to each Basic Pokemon in play. This gives Mega Kangaskhan ex ME1 104 380 HP, making it difficult to Knock Out with a single attack. Mega Kangaskhan ex ME1 104 also has the Run Errand Ability, which offers you some additional card draw each turn.

You can keep your Mega Kangaskhan ex ME1 104 in the battle even longer with the help of 2 Bouffalant SCR 119. While you have at least 2 Bouffalant SCR 119 in play, all of your Colorless Type Pokemon will take 60 less damage from your opponent's attacks, thanks to its Curly Wall Ability. Shaymin DRI 10 is included for its Ability, Flower Curtain, which prevents all damage done to your Benched Pokemon that don't have a Rule Box. This helps you keep your Bouffalant SCR 119 in play, making it more difficult for your opponent to attack successfully.

Crushing Hammer SVI 168, Handheld Fan TWM 150, and Ruffian JTG 157 all help keep Energy off of your opponent's Active Pokemon, making attacking difficult. This also helps keep your Mega Kangaskhan ex ME1 104 in the fight longer.

In the event that your opponent is able to push through some damage, you can use this batch of cards to heal your Mega Kangaskhan ex ME1 104. Both Penny SVI 183 and Scoop Up Cyclone TWM 162 allow you to put Mega Kangaskhan ex ME1 104 back into your hand, where it can be played fresh again. Wally's Compassion ME1 132 will heal all of the damage Mega Kangaskhan ex ME1 104 has taken with no drawback.

By playing Accompanying Flute TWM 142, you can put some basic Pokemon from your opponent's deck onto their Bench. This provides you a place to put the Energy that Handheld Fan TWM 150 moves if Mega Kangaskhan ex ME1 104 takes damage from your opponent's attack. Playing Eri TEF 146 not only allows you to discard up to 2 Item cards from your opponent's hand, but you also get to see what other cards they're holding onto. Xerosic's Machinations SFA 64 is great to play when your opponent has a lot of cards in their hand, as it forces them to discard until they have only 3 cards remaining in their hand.

You can use both Boss's Orders ME1 114 and Counter Catcher PAR 160 to manipulate the Pokemon your opponent has in their Active Spot. Choose something that doesn't have enough Energy to attack or Retreat and keep the pressure on them to either waste resources in order to switch in a capable attacker or basically skip their attack. A copy of Air Balloon BLK 79 is included to allow you to Retreat Bouffalant SCR 119 for free if your opponent moves it to your Active Spot.

Arven OBF 186 is one of the best Supporter cards in Standard, and he'll be very useful finding you Item and Pokemon Tools to play that will help keep Mega Kangaskhan ex ME1 104 as healthy as possible. Since every Pokemon in this deck is a Basic Pokemon, the only Item needed to help you find those Pokemon is Nest Ball SVI 181.

A lone copy of both Iono PAL 185 and Lillie's Determination ME1 119 are included in this deck. Iono PAL 185 helps reset each player's hand, which can slow down your opponent's momentum when this happens. Lillie's Determination ME1 119 is the best card currently in Standard to allow a player the ability to draw a new hand. You'll likely be able to draw 8 cards when you play Lillie's Determination ME1 119.

The final cards in this deck both deal with Supporter cards. Pal Pad SVI 182 lets you shuffle up to 2 Supporter cards from your discard pile into your deck, while Pokégear 3.0 SVI 186 can be played to help you find the Supporter you need, if it happens to be in the top 7 cards of your deck.
Wrapping Up
Stall decks, like this one, can be fun to play and miserable to play against. If you're looking to cause your opponent a little grief, while still having fun yourself, you might want to give this deck a try.
What do you think of this deck? Do you have any suggestions for improvements? Let me know by leaving a comment below. And be sure to join me here again next week as I continue my search for innovative decks in the Pokemon TCG. I'll see you then!
- Mike Likes