Searching Standard: Kyurem VMAX

Hello and welcome to another episode of Searching Standard, where each and every week I look for new, innovative decks for you to play in Standard. This week, I'm looking at a deck that was recently featured on the YouTube channel of LittleDarkFury. It features 26 Energy and ways of attaching extra Energy each turn.  Let's get started by taking a look at the deck list.

 

Kyurem VMAX Deck
LittleDarkFury

Pokemon
  4 Kyurem V 48
  4 Kyurem VMAX 49
  1 Radiant Greninja 46
  1 Wellspring Mask Ogerpon ex 64
Trainers
  1 Academy at Night 54
  1 Boss’s Orders 172
  1 Ciphermaniac's Codebreaking 145
  2 Drayton 174
  1 Hisuian Heavy Ball 146
  4 Irida 147
  4 Nest Ball 181
  4 Powerglass 63
  1 Scoop Up Cyclone 162
  2 Super Rod 188
  1 Switch 194
  2 Ultra Ball 196
Energy
  26 Basic Water Energy

 


This deck thrives when you use Kyurem VMAX LOR 49's Glaciated World Ability. This Ability allows you to discard the top card of your deck each turn, and if that card is a Water Energy card, you can attach it to one of your Pokemon. With 26 Water Energy cards in the deck, your odds of discarding one are pretty high. Plus, if you have multiple copies of Kyurem VMAX LOR 49, you can use each of their Abilities, accelerating your Energy pretty quickly. Kyurem VMAX LOR 49 has a great attack, Max Frost, which will deal a minimum of 120 damage, but this damage can be increased by discarding Water Energy from Kyurem VMAX LOR 49, allowing you to Knock Out any opposing Pokemon with a single attack.



Both Radiant Greninja ASR 46 and Wellspring Mask Ogerpon ex TWM 64 are backup attackers for this deck. Radiant Greninja ASR 46 has the Moonlight Shuriken attack that can be used to snipe Pokemon that are sitting on your opponent's Bench. Wellspring Mask Ogerpon ex TWM 64 has the Torrential Pump attack which deals 100 damage to your opponent's Active Pokemon and an additional 120 damage to one of your opponent's Benched Pokemon if you shuffle 3 Energy from Wellspring Mask Ogerpon ex TWM 64 back into your deck. None of your opponent's Pokemon are safe from taking damage when facing this deck.



To help ensure you have a Water Energy on top of your deck, you can play Academy at Night SFA 54. This will allow you to put a Water Energy from your hand on top of your deck once per turn. With Ciphermaniac's Codebreaking TEF 145, you can search your deck for any 2 cards to put on top of your deck. Each of these Trainer cards will help ensure that you find a Water Energy with Kyurem VMAX LOR 49's Glaciated World Ability. Another way to accelerate your Energy is with Powerglass SFA 63. At the end of your turn, if the Pokemon Powerglass SFA 63 is attached to is in your Active Spot, you can attach a Basic Energy card from your discard pile to that Pokemon. This can be especially helpful for attacks like Radiant Greninja ASR 46's Moonlight Shuriken attack, which requires you to discard Energy when you use it.



To make sure you are able to find the Pokemon you need quickly, this deck has a variety of Trainer cards to help with this. Nest Ball SVI 181 lets you search your deck for any Basic Pokemon to put onto your Bench. With Ultra Ball SVI 196, you can search for any Pokemon you need, as long as you're able to discard 2 other cards from your hand when you play this Item. There's also a copy of Hisuian Heavy Ball ASR 146 that you can play to ensure that none of your important Basic Pokemon are locked away in your Prize cards.



Irida ASR 147 is another way for you to find Pokemon from within your deck. When you play her, you can search your deck for any Water-Type Pokemon and any Item card to put into your hand. Similarly, Drayton SSP 174 allows you to put any Pokemon and any Trainer card from the top 7 cards of your deck into your hand. The other cards from the top 7 are then shuffled back into your deck, resetting the order of things in your deck.



By playing Boss’s Orders PAL 172, you'll be able to choose any of your opponent's Pokemon to attack. This can be a great way to take multiple Prize cards. Both Switch SVI 194 and Scoop Up Cyclone TWM 162 allows you the ability to move a powered up Pokemon from your Bench to your Active Spot. Scoop Up Cyclone TWM 162 also helps ensure that your opponent isn't able to Knock Out a Kyurem VMAX LOR 49 that has been damaged. Put it back into your hand and then replay Kyurem V LOR 48 to your Bench, evolving it the following turn.



The final Trainer in this deck is Super Rod PAL 188, which offers you the ability to shuffle a combination of Pokemon and Basic Energy cards back into your deck. This helps you reuse cards that have gone to your discard pile, helping ensure you are able to discard a Water Energy with Kyurem VMAX LOR 49's Glaciated World Ability or helping ensure you're able to have all of your Kyurem VMAX in play.


Wrapping Up

 

Pokemon VMAX are set to rotate out of Standard soon, so enjoy this deck while you can. It's not only a very powerful deck, but it's also a lot of fun to play.

 

What do you think of this deck? Do you have any suggestions for improvements? Let me know by leaving a comment below. And be sure to join me here again next week as I continue my search for innovative decks in the Pokemon TCG. I'll see you then!

 

- Mike Likes

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