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'Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.
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'You may have this creature enter as a copy of any nonland permanent on the battlefield.
'Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.
'Devour 1 (As this creature enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) At the beginning of your end step,...
'Flying
{3}{W}, Sacrifice another artifact: This creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
'Devour 1 (As this creature enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) At the beginning of your end step,...
'Flying
{3}{W}, Sacrifice another artifact: This creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
'Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target...
'Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you...
'Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you...
There are plenty of brewing choices still left from Commander Legends: Battle for Baldur's Gate. This week I continue on with another dual color Commander in Raphael, Fiendish Savior....
Hello! Today I'm going to take the Divine Convocation preconstructed deck and change it up a bit, trying to make it more viable through consistency and better win conditions. This...