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From $1.25
'Whenever a creature you control explores, put a +1/+1 counter on this creature and you gain 3 life.
From $8.25
'Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
$75.65
This multipart plastic kit comprises 68 components to build two War Walkers for your Aeldari armies in Warhammer 40,000, and is supplied with 2x clear plastic components, 2x Aeldari 60mm...
From $28.75
'Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
$56.53
The deployment of USMC Grizzly medium walkers to the Pacific posed a serious tactical problem for the Japanese. Developing a similar medium walker to counter it entirely from scratch would be...
From $0.25
'Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
$113.05
Despite the successes of the Kazak light walker, Soviet forces experienced significant losses from every encounter with Axis heavy Panzer walkers. A swift countermeasure was necessary. The OKMO design bureau...
From $1.75
'At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
From $3.75
This creature enters with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on this creature.
When this creature dies, draw a card for each +1/+1 counter on it.
On August 26th, Wizards took drastic action to fix a long list of their most popular formats. In Pioneer, Sorin, Imperious Bloodlord and Amalia Benavides Aguirre were both banned,...
A little over a year ago, still in the midst of a string of about three years of Standard bannings, I wrote an article discussing how to fix magic. While...