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$0.50 – $1.50
'When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
$0.50 – $1.00
'When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
$0.75 – $1.25
'When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
$1.00 – $2.00
'When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
$23.25 – $36.25
'Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
$65.95
12 cards per pack, 18 packs per box Scheduled for release on November 13, 2026, the next FFTCG booster pack “Memories of Life” marks the milestone 30th installment in the...
$0.50 – $1.50
This land enters tapped. {T}: Add {R}. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) 12+ |...
$1.00 – $1.50
Reveal the top five cards of your library. Put one of them into your hand. Then choose an opponent. They put one on the bottom of your library. Then you...
$1.00 – $1.50
At the beginning of combat on each player's turn, that player may draw a card. If they do, they can't attack this turn and you put a peace counter on...
If you play Modern, there’s a pretty high chance you’re familiar with the Dredge mechanic, seeing as there’s an entire deck named after the mechanic. While not present in the...
Players have pursued tribal decks since the concept of tribes was introduced. Merfolk, Goblins, and Humans are all reasonably popular tribes that have seen a non-zero amount of play in...