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$0.25
Pokémon - Basic HP: 70 Reckless Charge 20: Colorless | This Pokémon also does 10 damage to itself. Weakness: Psychic ×2 Retreat Cost: Colorless, Colorless Flavor Text: It does its...
$0.25 – $0.50
'At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. Daybound (If a player casts no spells during their...
$0.25 – $0.50
'At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. Daybound (If a player casts no spells during their...
$0.25 – $0.75
Pokémon - Basic HP: 60 Reckless Charge 20: Colorless | This Pokémon does 10 damage to itself. Weakness: Water ×2 Retreat Cost: Colorless Flavor Text: The flame on its tail...
$0.25
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
$4.25 – $5.25
'Creatures you control have haste. Formidable — Whenever you attack, if creatures you control have total power 8 or greater, target attacking creature you control fights up to one target...
$0.25 – $0.75
Reckless Blaze deals 5 damage to each creature. Whenever a creature you control dealt damage this way dies this turn, add {R}.
$9.75 – $12.25
'Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
$8.25 – $11.25
'Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
Aggressive decks tend to flourish in Pauper. Control and midrange strategies usually rely on efficient spells or unique effects to facilitate their game plans. Often, these cards and their...
“Magictating” is defined as getting into the zone with your Magic the Gathering collection--thinking, planning, organizing, reminiscing about past games, and imagining future games. It is a combination of hard...