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$0.25
'Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets -2/-2.
From $4.50
'Target creature gets -1/-1 until end of turn for each Swamp you control.
From $4.75
'Target creature gets -1/-1 until end of turn for each Swamp you control.
From $4.25
'When this enchantment enters, target creature phases out until this enchantment leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it....
From $5.25
'When this enchantment enters, target creature phases out until this enchantment leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it....
From $40.75
'Flying, vigilance, indestructible
Other permanents you control have indestructible.
$183.99
4 decks per case The entire FINAL FANTASY saga is here! Your players will step into the worlds of the beloved FINAL FANTASY RPG series' sixteen mainline games with a...
From $5.50
'Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only...
From $61.75
'Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only...
From $10.75
'Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only...
The Best in Current Standard Even with the format being as powerful as it is now, I think that these new Adventures in the Forgotten Realms cards can break through...
RB Midrange is a disruptive midrange deck that generates incremental card advantage with built-in two-for-ones. It is flexible, powerful, highly customizable, and has game against every deck in the format....