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$42.95
Battle your friends with powerful creatures and spectacular spells in Commander, Magic's most popular multiplayer format. Reimagine a new Multiverse with Jace at the helm and a deck full of alternate-reality...
From $6.75
'{T}: Add {C}.
{T}, Sacrifice this land: Put your commander into your hand from the command zone.
It takes a tremendous amount of skill, grit, and luck to survive on the battlefields of the Great War. Amidst the streaking bolts of energy and bullets whipping by, some...
From $3.50
'{T}, Remove a counter from a permanent you control: Choose one —
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
$3.25
'You may exile two blue cards from your hand rather than pay this spell's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If...
From $15.75
'If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
From $15.00
'This land enters tapped unless you have two or more opponents.
{T}: Add {W} or {B}.
From $24.75
'This creature gets +1/+0 for each other Rat you control.
A deck can have any number of cards named Rat Colony.
From $4.75
'{T}: Add {C}.
{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
From $8.50
'Choose a creature type. Destroy all creatures that aren't of the chosen type.
When I first got into Commander I started trying to brew a Trostani, Selesnya’s Voice deck. I really liked the idea of making tokens, gaining life, and then populating a...
8. Firesong and Sunspeaker* *sponsored by Wizards of the Coast Take in that glorious foil watermark. The cool thing about Firesong and Sunspeaker is that, since it’s the...