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From $9.75
'You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana...
From $2.50
'You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana...
From $2.25
'Flying {T}: Draw a card, then discard a card. {X}: This creature becomes a copy of target creature card in your graveyard with mana value X, except it has flying...
From $5.50
'Flying {T}: Draw a card, then discard a card. {X}: This creature becomes a copy of target creature card in your graveyard with mana value X, except it has flying...
From $0.50
Exhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.)
From $1.50
'Other Merfolk creatures you control get +1/+1.
{T}: Target Merfolk creature can't be blocked this turn.
From $9.75
'Draw two cards, then discard two cards.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
$799.99
16 cards per pack, 12 packs per box Collector Boosters are the ultimate way to add unique and exclusive cards to your collection; tons of foils, special card treatments, rares...
From $5.25
'Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
From $1.00
'Draw two cards, then discard two cards.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Historic has been changing faster than ever, with the most recent shakeup being the Strixhaven Mystical Archive cards. Just when people were starting to debate whether Tainted Pact should receive...
Prelude While my friends went out on the fourth of July to watch the fireworks, go to parties, and make poor decisions, I stayed home and studied. I studied...