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Leader - Merfolk, Fish-Man Island Color: Green, Yellow Power: 5000 Life: 5 Attribute: Wisdom This Leader cannot attack. [Activate: Main] [Once Per Turn] You may rest 1 of your DON!!...
'This creature doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap this creature. This creature can't attack unless defending...
'This creature doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap this creature. This creature can't attack unless defending...
'(Jasconian Isle isn't a spell, it's affected by summoning sickness, it's blue, and it has "{T}: Add {U}.") Jasconian Isle enters tapped. Jasconian Isle doesn't untap during your untap step....
Stage - Fish-Man Island Color: Yellow Cost: 2 [Activate: Main] [Once Per Turn] If your Leader is [Shirahoshi], you may turn 1 card from the top of your Life cards...
Character - Merfolk, Fish-Man Island
Color: Yellow
Cost: 6
Power: 7000
Counter: +2000
Attribute: Slash
Character - Merfolk, Fish-Man Island
Color: Green
Cost: 5
Power: 6000
Counter: +2000
Attribute: Slash
Character - Fish-Man Island, Supernovas, Straw Hat Crew Color: Green Cost: 6 Power: 7000 Attribute: Strike [Double Attack] [On Play] If your Leader is multicolored, set up to 4 of...
'({T}: Add {U}.)
'({T}: Add {U}.)
Character - Animal, Fish-Man Island Color: Green Cost: 4 Power: 4000 Counter: +2000 Attribute: Wisdom [On Play] You may rest this Character: K.O. up to 1 of your opponent's rested...
“Magictating” is defined as getting into the zone with your Magic the Gathering collection--thinking, planning, organizing, reminiscing about past games, and imagining future games. It is a combination of hard...