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$0.75 – $1.50
'You may play lands from your graveyard. Unearth {G}{G} ({G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next...
$5.50 – $83.75
'When this creature enters, exile all cards from your hand.
When this creature leaves the battlefield, return the exiled cards to their owner's hand.
$20.50 – $25.50
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
$1.00 – $2.25
'Trample
When this creature enters, you become the monarch.
Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
'Hexproof (This creature can't be the target of spells or abilities your opponents control.)
'{1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, draw...
'Hexproof (This creature can't be the target of spells or abilities your opponents control.)
'Hexproof (This creature can't be the target of spells or abilities your opponents control.)
“Magictating” is defined as getting into the zone with your Magic the Gathering collection--thinking, planning, organizing, reminiscing about past games, and imagining future games. It is a combination of hard...