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'{T}: Add {C}.
{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
From $15.75
'Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-6 2/4 LEVEL 7+ 3/5 At the beginning of each end step, if...
From $30.50
'Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-6 2/4 LEVEL 7+ 3/5 At the beginning of each end step, if...
From $24.25
'{T}: Add one mana of any color in your commander's color identity.
From $47.00
'{T}: Add one mana of any color in your commander's color identity.
From $20.25
'{T}: Add one mana of any color in your commander's color identity.
From $6.00
'{T}: Add one mana of any color in your commander's color identity.
From $47.00
'{T}: Add one mana of any color in your commander's color identity.
Hello! My name is Chris and I'm a new Commander writer for Flipside Gaming! I'm planning to write some articles on midbudget Commander decks somewhere between the 5-7 out of...
Well it's time for another new Magic set and a new theme for a Commander deck. Innistrad Crimson Vow has plenty of Spirits, Zombies, and Vampires. I wanted to do...