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'{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled...
You are surviving members of the Blades, a legendary group who long protected the Empire of Tamriel! Abandoned by your former allies, you must work together with your fellow adventurers...
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'Crackle with Power deals five times X damage to each of up to X targets.
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'This enchantment enters with a hope counter on it for each creature you control. At the beginning of your end step, remove a hope counter from this enchantment. If you...
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'At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you. Whenever the Ring tempts you, target opponent reveals cards from...
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'{T}: Add {C}.
{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
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'Equipped creature gets +1/+1 for each creature you control. When a legendary creature you control enters, if there is no monarch, you become the monarch. Equip {4}. This ability costs...
From $14.75
'The Watcher in the Water enters tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you...
From $59.50
'{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, this artifact deals 2 damage to any target.
From $29.75
'Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and...
War of the Spark release is coming soon! Are you ready to update all of your Commander decks with the new set? I know I am! WAR is a dream set...
Welcome back one and all to Commanding Respect, a column on building with obscure commanders. For today's esper-colored Legend, we're going way back. No, much further. A little more. There...