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$0.25 – $0.50
'Flying When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast...
$19.75 – $35.25
'Flying When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast...
$2.25 – $2.75
This land enters tapped unless you control two or more other lands. When this land enters untapped, choose one — • This land deals 1 damage to each opponent. •...
$0.25 – $0.50
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {U}.
$1.75 – $5.00
At the beginning of combat on your turn, create a 2/1 red Klingon Warrior creature token with haste. Sacrifice it at the beginning of the next end step. {2}, Sacrifice...
$0.25
When this Spacecraft enters, draw a card. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an...
$0.25
At the beginning of combat on your turn, create a 2/1 red Klingon Warrior creature token with haste. Sacrifice it at the beginning of the next end step. {2}, Sacrifice...
$1.00 – $1.50
Lifelink
When this creature enters, look at target opponent's hand. You may choose a nonland card from it. If you do, that player exiles that card, then draws a card.
$0.25 – $0.50
Choose one — • Stun — Tap target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it...
I’m sure everyone reading this loses sleep every night because they keep wondering why people don’t play more linear combo decks in modern. I know I do. And finally, after...
Toolbox decks are nothing new to Modern, nor are they new to me, or to the brew articles I write (as seen here, here, and here). Splinter Twin-esque...