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$2.50 – $5.25
'Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.
$2.50 – $5.00
'Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.
$3.00 – $8.00
'Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.
$2.00 – $5.00
'Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.
$35.75 – $38.50
'At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you.
{T}: Add {C}{C}.
$0.75 – $1.25
Strange new worlds — {4}{U}, {T}: Tap target creature. This ability costs {X} less to activate, where X is the number of differently named lands you control.
$2.00 – $3.50
This land enters tapped unless you control two or more other lands. When this land enters untapped, choose one — • This land deals 1 damage to each opponent. •...
$2.25 – $2.75
This land enters tapped unless you control two or more other lands. When this land enters untapped, choose one — • This land deals 1 damage to each opponent. •...
$18.25 – $25.50
({T}: Add {U} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
$2.25 – $2.75
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
This week I went with something closer to a budget build and something that was simple and straightforward. We want to mess with all of our opponents at the same...