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$0.25
'White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as there are seven or more cards in your graveyard.
From $4.00
'If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
From $2.75
'If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
$0.25
'White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as there are seven or more cards in your graveyard.
From $1.75
'If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
From $2.50
'If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
From $0.75
'Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and...
From $113.00
'[+2]: You gain 1 life for each creature you control.
[−2]: Create three 1/1 white Soldier creature tokens.
[−5]: Destroy all other permanents except for lands and tokens.
From $1.50
'If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
From $1.25
'Flying, lifelink
This creature gets +4/+4 as long as you have 25 or more life.
Hello! Today I'm going to take the Divine Convocation preconstructed deck and change it up a bit, trying to make it more viable through consistency and better win conditions. This...
Core 21 is here! For those out of the loop, it is currently like “Christmas morning” for those of us who love Magic’s little green men. You see, Core 21...