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$1.00 – $1.75
'All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.
$0.25 – $0.50
'All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.
$0.25
'Ward {2} At the beginning of your upkeep, each player draws two cards. Delirium — As long as there are four or more card types among cards in your graveyard,...
$2.75 – $4.25
'Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
$67.50 – $75.75
'This land enters tapped. {T}: Add {C}. Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black...
$3.50 – $4.25
'Enchant player Whenever a land enchanted player controls enters, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of...
$0.25 – $0.75
Destroy target creature. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
$8.00 – $86.25
'This land enters tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Tap two target lands.
$0.25 – $0.50
Other creatures you control get +1/+0. Whenever a creature dies, if Sarcophagus isn't a creature, put a charge counter on it. Station (Tap another creature you control: Put charge counters...
$0.50 – $1.25
Strange new worlds — All creatures get -X/-X until end of turn, where X is the number of differently named lands you control. If X is 6 or more, create...
Hello, and welcome to my first article on flipsidegaming.com! My name is Nathan McCarthy, and I enjoy playing card games with friends. That’s the key focus of my Commander play:...
There comes a time in every Games Workshop game’s lifespan where everybody knows their time with it is finite; everyone knows that no edition lasts forever, and while in...