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$8.00 – $10.00
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Thada Adel deals combat damage to a player, search that player's library for an artifact...
$1.50 – $2.00
Choose target noncreature spell an opponent controls. That player may exile it. If they don't, you may cast a noncreature spell from your hand without paying its mana cost.
$1.50 – $3.50
Lifelink
When this creature enters, look at target opponent's hand. You may choose a nonland card from it. If you do, that player exiles that card, then draws a card.
$0.25 – $0.50
Ward {2} (Whenever this artifact becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this artifact enters, exile target nonland...
$0.25 – $0.50
Ward {2} (Whenever this artifact becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this artifact enters, exile target nonland...
$1.50 – $2.00
First strike Reckless Behavior — Whenever Beckett Mariner becomes tapped, put a promotion counter on her. Then if there are three or more promotion counters on her, remove those counters...
$4.75 – $6.00
({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
$3.50 – $4.25
({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
$0.25 – $0.50
Flash
When Saru enters, another target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
$0.25 – $0.75
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {U}.
$0.25 – $1.00
Enchant creature Enchanted creature gets -4/-0, can't block, and is a Salamander. (It loses all other creature types.) Threshold — At the beginning of each upkeep, if there are seven...
“Magictating” is defined as getting into the zone with your Magic the Gathering collection--thinking, planning, organizing, reminiscing about past games, and imagining future games. It is a combination of hard...