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'Flying, soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Breathkeeper...
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'Flying, soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Breathkeeper...
$0.25 – $1.00
'Flying Whenever a creature dealt damage by this creature this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice...
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Other creatures you control get +1/+0. Whenever a creature dies, if Sarcophagus isn't a creature, put a charge counter on it. Station (Tap another creature you control: Put charge counters...
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Federation — At the beginning of combat on your turn, draw a card for every five creature types among non-Borg creatures you control. If you draw three or more cards...
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When Lore enters, choose one — • Target creature gets +1/+0 until end of turn and can't be blocked this turn. • Surveil 2. (Look at the top two cards...
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When Worf enters, for each opponent, gain control of up to one target creature that player controls with mana value 3 or less until end of turn. Untap those creatures....
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Vigilance, ward {2} At the beginning of each end step, if you faced a dilemma this turn, target opponent exiles cards from the top of their library until they exile...
'Flying, soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Breathkeeper...
This week we are going back to a Commander that has been around for a while. As time goes by more and more Magic sets are printed. With these new...