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'When this Equipment enters, exile up to one target creature until this Equipment leaves the battlefield. Whenever this Equipment becomes attached to a creature, for as long as this Equipment...
'When this Equipment enters, exile up to one target creature until this Equipment leaves the battlefield. Whenever this Equipment becomes attached to a creature, for as long as this Equipment...
'When this Equipment enters, exile up to one target creature until this Equipment leaves the battlefield. Whenever this Equipment becomes attached to a creature, for as long as this Equipment...
'When this Equipment enters, exile up to one target creature until this Equipment leaves the battlefield. Whenever this Equipment becomes attached to a creature, for as long as this Equipment...
'When this Equipment enters, exile up to one target creature until this Equipment leaves the battlefield. Whenever this Equipment becomes attached to a creature, for as long as this Equipment...
'When this Equipment enters, exile up to one target creature until this Equipment leaves the battlefield. Whenever this Equipment becomes attached to a creature, for as long as this Equipment...
'When this Equipment enters, exile up to one target creature until this Equipment leaves the battlefield. Whenever this Equipment becomes attached to a creature, for as long as this Equipment...
'Whenever this artifact or another artifact you control enters, target creature you control gets +1/+1 and gains vigilance until end of turn.
'Whenever this artifact or another artifact you control enters, target creature you control gets +1/+1 and gains vigilance until end of turn.
Magic’s newest set, Outlaws of Thunder Junction, had its prerelease this last weekend, and with it all Outlaws of Thunder Junction cards are now legal in all formats. Most...
Modern Horizons 3 released less than one month ago, but already a new direct-to-modern product is making waves in Magic’s most popular format. Assassin’s Creed is a small set...