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'Flying, trample, haste
{R}: This creature gets +1/+0 until end of turn.
{B}{G}: Regenerate this creature.
'Flash
Flying
When this creature enters, it deals 5 damage divided as you choose among any number of targets.
'Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
'Flash
Flying
When this creature enters, it deals 5 damage divided as you choose among any number of targets.
'Flying
{X}, {T}: This creature deals X damage to target creature. Spend only red mana on X.
'Flying
Whenever this creature attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
'Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that...
'Flash
Flying
When this creature enters, it deals 5 damage divided as you choose among any number of targets.
'Flying When this creature enters, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the...
'Flash
Flying
When this creature enters, it deals 5 damage divided as you choose among any number of targets.
'Flying
{R}: This creature gets +1/+0 until end of turn.
Flying, trample Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or...