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'Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of...
'Target player mills two cards. Draw two cards.
'Target player mills two cards. Draw two cards.
'Whenever a creature you control enters, scry 1 and put a plan counter on this enchantment. When the fourth plan counter is put on this enchantment, sacrifice it, draw a...
Contains 41 Cards:– 10x Operative datacards– 7x Faction rule cards– 4x Faction equipment cards– 4x Strategy ploy cards– 4x Firefight ploy cards– 1x Marker/Token guide card– 1x Team selection card–...
'Target player mills two cards. Draw two cards.
Contains 33 Cards:– 7x Operative datacards– 2x Faction rule cards– 4x Faction equipment cards– 4x Strategy ploy cards– 4x Firefight ploy cards– 1x Marker/Token guide card– 1x Team selection card–...
'When this enchantment enters, exile the top seven cards of your library face down. You may look at the cards exiled with this enchantment, and you may play lands and...
Action
Ink: Amethyst
Cost: 3
Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen...
'Target player mills two cards. Draw two cards.
Since their creation, Sentinels have been programmed to hunt down mutantkind, and like their targets, Sentinels have also evolved. No longer thoughtless machines, Omega Sentinel, Bastion, and Nimrod have all...